public function effect.destrAfter(real time)
remove effect after “time” expires
public function effect.destrHiddenAfter(real time)
After “time”, move effect to invisible part of map before removing it (which plays death animation). Does not work on effects attached to units!
public function effect.destrHidden()
Move effect to invisible part of map before removing it (which plays death animation). Does not work on effects attached to units!