public function registerPlayerUnitEvent(playerunitevent p, code c)
public function registerPlayerUnitEvent(playerunitevent p, code filter, code c)
public function registerPlayerUnitEvent(playerunitevent p, code filter, code condition, code action)
public function registerPlayerUnitEventForPlayer(playerunitevent p, code c, player pl)
public function getPlayerUnitEventTrigger(playerunitevent p) returns trigger
public function registerPlayerEvent(playerevent p, code c)
PlayerEvent**
public function registerPlayerEvent(playerevent p, code condition, code action)
public function registerSpellEffectEvent(int abil, code onCast)