Table

Data Structures View source
Table

Wraps a hashtable to provide single key tables

Source on GitHub

Re-exports: Hashtable

Classes

Table

public class Table

Members:

  • hasInt(int parentKey) returns boolean
  • hasReal(int parentKey) returns boolean
  • hasBoolean(int parentKey) returns boolean
  • hasString(int parentKey) returns boolean
  • hasHandle(int parentKey) returns boolean
  • removeInt(int parentKey)
  • removeReal(int parentKey)
  • removeBoolean(int parentKey)
  • removeString(int parentKey)
  • removeHandle(int parentKey)
  • loadInt(int parentKey) returns int
  • saveInt(int parentKey, int value)
  • loadReal(int parentKey) returns real
  • saveReal(int parentKey, real value)
  • loadBoolean(int parentKey) returns boolean
  • saveBoolean(int parentKey, boolean value)
  • loadString(int parentKey) returns string
  • saveString(int parentKey, string value)
  • loadPlayer(int parentKey) returns player
  • savePlayer(int parentKey, player value)
  • loadWidget(int parentKey) returns widget
  • saveWidget(int parentKey, widget value)
  • loadUnit(int parentKey) returns unit
  • saveUnit(int parentKey, unit value)
  • loadDestructable(int parentKey) returns destructable
  • saveDestructable(int parentKey, destructable value)
  • loadItem(int parentKey) returns item
  • saveItem(int parentKey, item value)
  • loadAbility(int parentKey) returns ability
  • saveAbility(int parentKey, ability value)
  • loadForce(int parentKey) returns force
  • saveForce(int parentKey, force value)
  • loadGroup(int parentKey) returns group
  • saveGroup(int parentKey, group value)
  • loadTrigger(int parentKey) returns trigger
  • saveTrigger(int parentKey, trigger value)
  • loadTriggerAction(int parentKey) returns triggeraction
  • saveTriggerAction(int parentKey, triggeraction value)
  • loadTriggerCondition(int parentKey) returns triggercondition
  • saveTriggerCondition(int parentKey, triggercondition value)
  • loadTimer(int parentKey) returns timer
  • saveTimer(int parentKey, timer value)
  • loadLocation(int parentKey) returns location
  • saveLocation(int parentKey, location value)
  • loadRegion(int parentKey) returns region
  • saveRegion(int parentKey, region value)
  • loadRect(int parentKey) returns rect
  • saveRect(int parentKey, rect value)
  • loadSound(int parentKey) returns sound
  • saveSound(int parentKey, sound value)
  • loadEffect(int parentKey) returns effect
  • saveEffect(int parentKey, effect value)
  • loadFogState(int parentKey) returns fogstate
  • saveFogState(int parentKey, fogstate value)
  • loadDialog(int parentKey) returns dialog
  • saveDialog(int parentKey, dialog value)
  • loadButton(int parentKey) returns button
  • saveButton(int parentKey, button value)
  • loadQuest(int parentKey) returns quest
  • saveQuest(int parentKey, quest value)
  • loadQuestItem(int parentKey) returns questitem
  • saveQuestItem(int parentKey, questitem value)
  • loadLeaderboard(int parentKey) returns leaderboard
  • saveLeaderboard(int parentKey, leaderboard value)
  • loadMultiboard(int parentKey) returns multiboard
  • saveMultiboard(int parentKey, multiboard value)
  • loadTrackable(int parentKey) returns trackable
  • saveTrackable(int parentKey, trackable value)
  • loadLightning(int parentKey) returns lightning
  • saveLightning(int parentKey, lightning value)
  • loadImage(int parentKey) returns image
  • saveImage(int parentKey, image value)
  • loadUbersplat(int parentKey) returns ubersplat
  • saveUbersplat(int parentKey, ubersplat value)
  • saveFrameHandle(int parentKey, framehandle value)
  • loadFrameHandle(int parentKey) returns framehandle
  • saveOskeytype(int parentKey, oskeytype value)
  • loadOskeytype(int parentKey) returns oskeytype
  • loadHashtable(int parentKey) returns hashtable
  • saveHashtable(int parentKey, hashtable value)
  • flush() Remove all data from this table