public function realToIndex(real r) returns int
public function realFromIndex(int index) returns real
public function stringToIndex(string s) returns int
public function stringFromIndex(int index) returns string
public function playerFromIndex(int index) returns player
public function playerToIndex(player object) returns int
public function widgetFromIndex(int index) returns widget
public function widgetToIndex(widget object) returns int
public function unitFromIndex(int index) returns unit
public function unitToIndex(unit object) returns int
public function destructableFromIndex(int index) returns destructable
public function destructableToIndex(destructable object) returns int
public function itemFromIndex(int index) returns item
public function itemToIndex(item object) returns int
public function abilityFromIndex(int index) returns ability
public function abilityToIndex(ability object) returns int
public function forceFromIndex(int index) returns force
public function forceToIndex(force object) returns int
public function groupFromIndex(int index) returns group
public function groupToIndex(group object) returns int
public function triggerFromIndex(int index) returns trigger
public function triggerToIndex(trigger object) returns int
public function triggeractionFromIndex(int index) returns triggeraction
public function triggeractionToIndex(triggeraction object) returns int
public function triggerconditionFromIndex(int index) returns triggercondition
public function triggerconditionToIndex(triggercondition object) returns int
public function timerFromIndex(int index) returns timer
public function timerToIndex(timer object) returns int
public function locationFromIndex(int index) returns location
public function locationToIndex(location object) returns int
public function regionFromIndex(int index) returns region
public function regionToIndex(region object) returns int
public function rectFromIndex(int index) returns rect
public function rectToIndex(rect object) returns int
public function soundFromIndex(int index) returns sound
public function soundToIndex(sound object) returns int
public function effectFromIndex(int index) returns effect
public function effectToIndex(effect object) returns int
public function dialogFromIndex(int index) returns dialog
public function dialogToIndex(dialog object) returns int
public function buttonFromIndex(int index) returns button
public function buttonToIndex(button object) returns int
public function questFromIndex(int index) returns quest
public function questToIndex(quest object) returns int
public function questitemFromIndex(int index) returns questitem
public function questitemToIndex(questitem object) returns int
public function leaderboardFromIndex(int index) returns leaderboard
public function leaderboardToIndex(leaderboard object) returns int
public function multiboardFromIndex(int index) returns multiboard
public function multiboardToIndex(multiboard object) returns int
public function trackableFromIndex(int index) returns trackable
public function trackableToIndex(trackable object) returns int
public function lightningFromIndex(int index) returns lightning
public function lightningToIndex(lightning object) returns int
public function ubersplatFromIndex(int index) returns ubersplat
public function ubersplatToIndex(ubersplat object) returns int
public function framehandleToIndex(framehandle object) returns int
public function framehandleFromIndex(int index) returns framehandle
public function oskeytypeToIndex(oskeytype object) returns int
public function oskeytypeFromIndex(int index) returns oskeytype
public function booleanToIndex(boolean u) returns int
public function booleanFromIndex(int index) returns boolean
public function handle.getTCHandleId() returns int
constant R2I_PRECISION = 1000.
🔧 Configurable. Override it in your map’s config package.
How many decimals to preserve for reals