public interface ForceCallback
Members:
run(player p)public function force.destr()
public function force.addPlayer(player whichPlayer)
public function force.addPlayers(vararg player players)
public function force.removePlayer(player whichPlayer)
public function force.removePlayers(vararg player players)
public function force.clear()
public function force.enumPlayers(boolexpr filter)
public function force.enumPlayersCounted(boolexpr filter, int countLimit)
public function force.enumAllies(player whichPlayer, boolexpr filter)
public function force.enumEnemies(player whichPlayer, boolexpr filter)
public function force.forEach(code callback)
Use with GetEnumPlayer()
public function force.forEach(ForceCallback callback)
Use with GetEnumPlayer()
public function force.getRandomPlayer() returns player
public function force.containsUnit(unit whichUnit) returns boolean
public function force.containsPlayer(player whichPlayer) returns boolean
public function force.iterator() returns force
Creates a new unordered iterator for this group.
public function force.hasNext() returns boolean
Returns whether the iterator has the next item
public function force.next() returns player
Returns the next item from the iterator
public function force.close()
Closes the iterator, releaseing the group
public function force.has(player whichPlayer) returns boolean