WurstScript

News

Occasional Updates & Blog posts

Posts

March 12, 2026

Cool New Language Features

New control-flow and closure features from the recent months.

March 03, 2026

VSCode + JassDoc + Performance Update

Tooling and performance improvements across WurstScript.

November 19, 2025

Big Update

Improved performance and usability.

January 14, 2024

Lua Improvements

Fixes and Improvements for Lua mode.

November 18, 2023

JHCR Updates

Improved Jass Hot Code Reload support.

September 14, 2023

Performance and Determinism

Wurst is now better than ever.

April 20, 2019

BotW 10

Big spring update & 420

December 27, 2018

BotW 9 - Happy Holidays

We take a look at stack traces

September 15, 2018

BotW 8 - August Updates

The spotlight this month is VSCode integration

July 30, 2018

BotW 7 - Summer Slumber

After a summer break we return with bugfixes and improvements

May 17, 2018

BotW 6 - April Augmentations

This time we check out our new vararg functions and vector tuples

April 13, 2018

About 1.29 Support

Short headsup about 1.29 and Wurst

March 23, 2018

BotW 5 - Late March Update

This month we go through techniques when creating a spell

February 01, 2018

BotW 4 - February Update

This month we show our roadmap and explain unit testing

January 01, 2018

BotW 3 - January Update

Wurst enters another year with many changes

December 03, 2017

BotW 2 - December Update

Our first timely blog post for the holidays.

November 15, 2017

This Summer in Wurst

Summary of changes and updates to wurst this summer.

August 30, 2017

Hello Wurst

This is the beginning of the Wurst Blog and we talk about it.