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Here you will find a selection of the maps and resources available, powered by wurst.
Defend against the undead! PvE Survival base building map with ranomized terrain.
A fast paced mix of coop TD and Survival. Players build walls and towers to defend the middle against creeps.
A PvE Hero Survival where you fight each god in their arena. Comes with a fancy shop.
Allows players to build and escape mazes created ingame. Basically an ingame editor for escape-style maps.
Combines survival and PvP melee combat in a fight to the death for domination of the islands.
A tag-style FFA map where players switch between hunter and hunted. Each player must collect 400 gold to win.
Battleships-style aos that focuses on simplicity. Uses automatically firing weapons and interesting systems.
Brings the immensely popular gamemmode from Dota 2 to Warcraft 3 melee maps.
Build a maze of towers to protect your lives from invading creeps. Send creeps to steal lives from your oppoents.
Based in ancient japan, you and your pals try to escape from a Giant Enemy Crab. Remember to attack its weak point for massive damage.
This map is inspired from a boss in the original Half- Life story called “Gonarch”.
Hunter’s Hall is a team-oriented PvP game which consists of short, objective-based rounds.
A TD where players controls a fragile runner which must evade enemy creeps while guiding them to their towers.
Lightweight entity framework for a sleek, bootstrapped map development experience.
A lightweight and easy to use API for creating stunning custom user interfaces. Frames without the hassle.
A minimal, non-intrusive shop UI and item management system. Uses wurst-table-layout.
This library allows you to have control over almost everything related to bounties.